// create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol




0 startAttacking


0 create kbluecrestartillery 0 top zeropath 270 .5 3 4.5 firebullet 270 100 100
0 create kbluecrestartillery 0 top zeropath 270 .5 3 6.5 firebullet 270 50 50
0 create kbluecrestartillery 0 top zeropath 270 .5 3 8.5 firebullet 270 50 50
0 create kbluecrestartillery 0 top zeropath 270 .5 3 10.5 firebullet 270 100 100


0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 0 firebullet 270 400 400

0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 2 firebullet 270 400 400
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 4 firebullet 270 300 300
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 6 firebullet 270 200 200
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 8 firebullet 270 100 100

0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 1 firebullet 270 400 400
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 3 firebullet 270 300 300
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 5 firebullet 270 200 200
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 7 firebullet 270 100 100

0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 10 firebullet 270 200 200
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 12 firebullet 270 300 300
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 14 firebullet 270 400 400

0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 9 firebullet 270 100 100
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 11 firebullet 270 200 200
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 13 firebullet 270 300 300
0 create crestbluesniperHigh 0 top zeropath 270 .6 .1 15 firebullet 270 400 400

0 waitNumEnemiesAlive 6

200 create kbluecrestartillery 0 top zeropath 270 .5 4 2.5 firebullet 270 100 100
0 create kbluecrestartillery 0 top zeropath 270 .5 4 4.5 firebullet 270 200 200
0 create kbluecrestartillery 0 top zeropath 270 .5 4 10.5 firebullet 270 200 200
0 create kbluecrestartillery 0 top zeropath 270 .5 4 12.5 firebullet 270 100 100

0 create squidhelmetguy left -50 squidguypath 0 .6 5 7 dropsbonus firebullet atplayer 50 50

600 create blackcrestblocker 0 top zeropath 270 .6 2 8 dropsbonus firebullet 270 100 100
0 create blackcrestblocker 0 top zeropath 270 .6 2 6 dropsbonus firebullet 270 200 200
0 create blackcrestblocker 0 top zeropath 270 .6 2 4 dropsbonus firebullet 270 300 300
0 create blackcrestblocker 0 top zeropath 270 .6 2 2 dropsbonus firebullet 270 400 400

//0 create squidhelmetguy right -50 squidguypath invert 180 .6 5 10 dropsbonus firebullet atplayer 50 50

250 create blackcrestblocker 0 top zeropath 270 .6 2 10 dropsbonus firebullet 270 200 200
0 create blackcrestblocker 0 top zeropath 270 .6 2 12 dropsbonus firebullet 270 300 300
0 create blackcrestblocker 0 top zeropath 270 .6 2 14 dropsbonus firebullet 270 400 400

0 create buffbugblue 70 top zeropath 270 .5 3 15 dropsbonus
0 create buffbugblue -70 top zeropath 270 .5 3 0 dropsbonus

140 create crestbluesniperHigh 0 top zeropath 270 .6 1 9 firebullet 270 100 100
0 create crestbluesniperHigh 0 top zeropath 270 .6 1 7 firebullet 270 100 100
0 create crestbluesniperHigh 0 top zeropath 270 .6 1 5 firebullet 270 300 300
0 create crestbluesniperHigh 0 top zeropath 270 .6 1 11 firebullet 270 300 300


